I also want to say thank you to Bighead for creating the extremely useful Custom Texture Tool. I used a small amount of textures from Invaders awesome Paper Mario TTYD texture pack Let me know if you think this method is useful or if you know of a better method. Note: you have to repeat step 5 each time you open and close dolphin. Press Ctrl + Win + Z and select PaperMario64_Fullscreen, if this doesn't work try PaperMario64_Fullscreen_alt, if this doesn't work either do the following: Ctrl + Win + Z -> Configure Sizer -> select PaperMario64_Fullscreen & edit it -> replace "w:client" with the width of you screen (in pixel) and "h:client" with height, also select the monitor you're using at the "Relative to:" field. Start Paper Mario 64 like you normally would and make sure it is in fullscreen and in focus.ĥ. > select the PaperMario64 Preset that you downloaded in Step 1.Ĥ. Press Ctrl + Win + Z (sizer-dialog) -> Configure Sizer -> Load/Save -> Import from another File. Extract Sizer & open Sizer.exe, Sizer should now run silently in the background and you should see an icon in your task-tray.ģ.
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Download the most recent version of Sizer4.0 and also download This Preset-File.Ģ.
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It is also worth mentioning that the NTSC-U version runs at a higher Framerate than PAL (30FPS vs 25FPS)įor best quality you can increase the size of the rendering window (instead of stretching the window after it is already rendered) but it requires a third-party software called Sizer4.0, if you're still interested follow this step by step guide:ġ.To "remove" the black borders around the screen check out the guide below.Enable CPU-clock-override (Config -> Advanced) and set it to a high value to reduce stuttering (I used 250%, only works if your system has enough performance).a pixel is either completly solid or transparent with no in-between) This is because Paper Mario 64 textures most of time can only utilize a binary alpha-channel (i.e. I HIGHLY recommend using some kind of Anti-Aliasing (ideally SSAA, but if your system can't handle that use FXAA).Enable "Load Custom Textures" & "Prefetch Custom Textures" in Dolphin (Graphics -> Advanced).Use a recent development version of dolphin.Download & extract the texture pack and place it to "C:\Users\UserName\Documents\Dolphin Emulator\Load\Textures\NAE" ( "~/.local/share/dolphin-emu/Load/Textures/NAE" on Linux).Requirements & Recommendations ( *Please Read*): The map and a few backgrounds are missing as well.Īpart from that there should hardly miss any texture. A very small amount of textures would require to include an insane amount of duplicates in the texture pack and are missing because of that.